The search for Britain's best amateur baker, with Mel Giedroyc and Sue Perkins, is now haf-way through. The bakers take on biscuits and these bite-sized, delicate delights prove too much for some. As always starting with the signature bake, the remaining eight must impress legendary cookery writer Mary Berry and artisan baker Paul Hollywood with their interpretation of a classic biscuit. Who will crumble when it comes to judging and whose ginger nuts are too hot to handle? Next up, the technical challenge, where following a Mary Berry recipe is not as simple as it would seem for our bakers, who start feeling the pressure when faced with brandy snaps. Finally, the toughest showstopper challenge yet as they attempt to bake and present a macaroon display that must taste as good as it looks. With five hours on the clock, every second counts. This is the last chance to impress the judges before someone's dream of becoming Britain's best amateur baker is over.
Fiona's new client is an Internet psychic who has lost her abilities and wants the web therapist's help in retrieving them.
Michael faces pressure on two fronts. Lulu's determination to impress Michael goes awry.
Competitors endure some old school playground dynamics as the teams call each other out with primitive weapons, including one of the earliest known to man. In the elimination challenge, two shooters compete head to head with the largest, most powerful weapon ever used on Top Shot.
Four returning winners fight for a spot in the $50,000 grand finale competition. In the first round a pre-made breakfast food prevents some of the competitors from being as creative as they should, and presentation flaws plague the champs. The remaining competitors are left trying to figure out what to do with an expensive fish and an unusual snack food in the entrée round. And the two champs who move on to the dessert round have to do their best with a dough that they don't know well.
Paul Brown heads to the U.S. Space & Rocket Center to collect historic items for a special charity auction sale, including a space suit, an astronaut's work of art and an Apollo 13 pinball machine, signed by both the astronaut and the actor who played him.
A three-carat, platinum-band ring catches manager Cindy's eye, but it's a humble bull sack purse that inspires her to hold Gallery 63's first mechanical bull rodeo. The Gallery 63 crew also takes in a vintage dive helmet and a ship's binnacle.
When Lacey's BFF Ally comes to town, they decide to "help" Jenna throw a rager. The next day, a forgetful and hungover Jenna struggles to reconstruct the events of the wild night and find out who she kissed.
An attack on the women's clinic takes its toll; the Role 3 hospital contends with significant losses while fighting to save a wounded assailant's life.
After a brief incident in the forest, Tanuma has become distant to Natsume like he is avoiding something. In the meantime, there is something breaking glass around the school.
Meet the Gold family. As owners of Detroit's biggest pawn shop, they've bought and sold things you can't begin to imagine. Every day brings new danger as the Golds operate in the heart of one of America's most troubled cities. With 50,000 sq ft of cash and goods surrounding them, there are millions to be made, but their profits come with huge risk.
Billy and Ricky are called out to one of their grossest jobs yet; a hoarder house full of rats! The good news is that the house is going to be demolished so the Bretherton brothers swing a few axes as they set the bait. The bad news is that they have to collect some nasty decomposing rats in the Louisiana heat.
14 months after going to prison on federal weapons charges Jax, Clay and the other SAMCRO members are released and return to Charming where they encounter new enemies in the form of a no nonsense sheriff and an Assistant U.S. Attorney out to nail the club for their dealings with Russian gunrunner Putlova. Also Jax makes a promise to Tara and Opie and Lyla get married.
The Pawn Stars hope to remain civil when a man brings Robert E. Lee's silver spoon and Ulysses S. Grant's meerschaum pipe. Can Rick scoop up these pieces of American history or will the seller just be blowing smoke? Then, Corey and the Old Man place their bets when a shoe from the legendary Triple Crown racehorse Secretariat gallops in. Will this horseshoe prove to be their lucky charm or will the race to the finish line come up short? And later, a seller hopes he has found hidden treasure when he strolls in with a vintage metal detector. Do the guys detect a deal or is the seller's excitement a false alarm?
When a young dockworker is found dead, the team discovers that there are mob connections; Jane tries to avoid sensitivity training; Maura starts spending time with Jane's brother.
Looking for picks in Texas, the guys see a sign for Gilley's Club, the honky-tonk club made famous in the 1980 film Urban Cowboy. Soon they're face to face with country music superstar Mickey Gilley himself who has a warehouse jam-packed with rare Gilley's memorabilia. Later, Paul's sprawling junkyard features a staggering amount of stuff. His grandson Pride takes the guys on an adventure, and when it comes to negotiating, young Pride proves he's tough. Gilley steers the guys north to a peanut factory where Jim has preserved all the big-ticket items from Gilley's, including a mechanical bull. But when Frank gets a load of the bar's original grand piano played by many a music legend, a potential deal is music to his ears!
George and Marco are attending their first-ever auction in the city. The Man has to explain to George that in an auction you don't buy the items, you bid on them. And the person with the highest bid at the end wins the item. George has been given a dollar to bid on whatever he wants and he winds up bidding on and winning a pair of red mittens. Unfortunately, George later finds out that the mittens cost $101.00 not $1.00. Without the money to pay for the mittens, he has to re-auction them. Nobody at the auction seems to want the mittens but George remembers that Mr. Glass had his eyes on the same mittens.
George, the Man, Aunt Margret, and Steve are going to see one of Betsy's favorite operas, Hansel & Gretel, but Betsy has to stay home because she has the chickenpox. When George sees the opera, he really enjoys it and feels sorry for Betsy having missed it. So, since he had gotten a copy of the music from the opera, he decides to recreate it for Betsy. He soon finds out he has trouble playing all the parts, so he decides to make sock puppets of all the characters and draw the scenery. Now all George has to do is find a way to control the scenery as well as the characters.