Things go south in Texas for Dax, Rob and Jethro when a horse in Arizona shows the guys who pulls the most weight. Jethro also teaches Rob how a carnival ride can help you drive over 200 miles-per-hour in a McLaren Senna.
For this week’s Quickfire Challenge, Fred Armisen and Carrie Brownstein from the hit comedy series “Portlandia” task the chefs with creating a dish using hipster ingredients using only old vintage appliances and equipment. For their Elimination Challenge, the chefs must develop and create a recipe fit for the home cook, and are surprised when unexpected guests show up to test their recipes. All-Star alumni and cookbook authors Dale Talde and Richard Blais join the judges’ table to help decide which chef must pack their knives.
Tarek and Christina get a lead on a property overrun with cacti in Lakewood, California, but they can't see inside because tenants are still there! The duo returns to find a leaky water bed creating a huge mess that may endanger their profits.
The first money ball of the season finds the houses embodying iconic toys as they compete across three categories – highlighting floor performance, European runway, and duck walk – worth a grand total of $30,000.
The contestants must cook a dish using some of the hottest chillies in the world. The dish that best highlights the heat and flavour of their chilli will win immunity.
The players brave a night at the local haunted house, where ghosts new and old make themselves known. The answer to a riddle reveals the game's troubled legacy, Heather's goals almost go up in smoke, and we learn that one of Panic's loudest detractors has a secret connection to the game.
One of our Final Four players is disqualified, opening the door for a surprise upset, and a dramatic showdown. As outside pressure on the game escalates, the consequences are wild...literally. Our players learn the hard way what's really at risk when you gamble it all on a game.
The judges get personal when they announce the first of the four individual challenges that will establish the game's finalists. Past and present collide in the unexpected exposure of our player's motivations--and enmities. The sheriff gets closer to making an arrest, and Heather has her heart broken.
Trust falls get literal meaning in the game's fifth challenge, where an abandoned train bridge forms the backdrop for revealing footage of our players-and the unintentional outcome of their secrets, and their lies. This challenge will determine who goes onto Final Four. The truth may set our players free...but not before it returns to haunt them.
Someone is dead set on making sure that Joust, the final challenge, ends with the right winner-and Heather realizes that for at least one person, Panic isn't a game anymore. An explosive conclusion brings the game to a permanent end...or so, at least, it seems. This year's players may be finished with the game. But it may not be finished with them.
Twenty-three players are in, and the stakes are high--literally. Panic's second challenge takes the players sky-high, even as the game attracts the attention of the sheriff and his deputies who are dead set on stopping it. The new kid's odds are looking up until a bit of surprise sabotage.
The newly graduated seniors await the kickoff signal from this year's judges, and tensions build as old friends become new competitors. Heather has sworn she will never play the game, but she may not have a choice.
The town celebrates the fourth of July with a parade, but one float carries an old ghost, and coded instructions that call the players to a third challenge. A nighttime raid on a dangerous property and some surprise alliances mean Heather will have to seriously watch her step.
Narrow escapes take on literal meaning as a disastrous series of events at the third challenge puts all the players' lives in danger. Luckily, the players get a short break at the annual Player's Ball, where sparks fly unexpectedly between competitors, and old trouble returns to cause new problems.
The annual demolition derby provides some much-needed distraction from the troubling revelations of the previous episode. With the cops closing in on the judges, no one is sure the game can continue. Heather repairs one relationship, and ruptures another, in a dramatic ending that proves the game must go on...but not for everyone.
Brandi Carlile, once a tomboy kid who didn't fit in, has become a successful, Grammy Award winning, openly gay singer-songwriter. After we learn about the profound musical influence her family had on Brandi, she and Teresa open up to Dave and Ginny.
Tommy leads the babies on a daring adventure to help Chuckie after Chuckie's big attempt to be brave goes horribly wrong.
Against Rebel's advice, Cruz turns to a familiar source to help dig up proof that proves the Stonemore valve is faulty. Elsewhere, Rebel, Cassidy and Grady come together to help Ziggy after learning that her friends have been unjustly expelled from school. Meanwhile, Lana continues to search for more information about Angela and instead is confronted with a shocking revelation.
The Oakland Raiders hold the dubious title of "Dirtiest Team in the NFL." What happens when they sign the biggest pariah in the modern era: Bill Romanowski?
Kevin O'Connor checks out whats left to do in the triple decker before the move in. Mark McCullough is working at the front steps. Inside Heath Eastman shows Kevin a surge protector hes installing. Ronnette Taylor is putting in a toilet in the first floor bathroom, while the original hardwood floors are getting refinished in the rest of the house. Jenn Nawada and crew are installing fences.