Grizzy and the Lemmings are ejected out of the hut and land on a small hill nearby, where they find a golden throne. Whoever sits on it will be king. Taking all African life under his command will benefit both Grizzy and the Lemmings. For the Lemmings, the elephant is a source of entertainment! Grizzy, on the other hand, wants to take advantage of this for comfort and pleasure. The armchair war begins!
Grizzy steals from the Lemmings a magical statuette that has the power to make certain objects appear in reality. All you have to do is pin the photo of whatever you want. Too bad for the rodent snowmobile! Grizzy replaces the photo of the vehicle with the portrait of the bear he fell in love with and remained in Canada. As soon as they arrive, the bear disappears, due to a cunning rodent. It's the start of a bitter argument ...
Annoyed by the Lemmings' new magnetic train game, Grizzy throws the group away from the cabin. The rodents land in a nearby wizard's hut. A mysterious mask falls on one of them and grants him the power of telekinesis. The Lemmings are exulting! They return to the cabin and, with this magical power, fly all the furniture they sit on to complete their life-size flying train part!
Grizzy and the Lemmings fight over a pack of crunch. The crunches fall to the ground and just then a pig enters the cabin and eats the whole package. They find another pack of crunch above the cabin, but Grizzy and the Lemmings get it to pigs, too. The pig sniffs and goes to another food source. Grizzy and the Lemmings realize that he is a sniffer and decide to follow him.
Grizzy wakes up starving but the cupboards are empty. While the Lemmings play nearby with an elephant, the bear swipes their peanut reserves. Not at all pleased, the rodents decide to recover their bag of nuts.
When they land on a sorcerer's hut, the Lemmings take possession of a magic scepter that has the ability to temporarily shrink objects. Now microscopic-sized, the rodents return to the cabin to get their paws on chocolate spread.
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