Toni is shocked when Trina & Towanda reveal the truth about Traci’s role in the strike. Tamar speaks out on family drama; Towanda hatches a plan to heal the sisterhood. Traci returns from the cattle drive & must perform amidst tense sister drama.
BEGIN TO BEGIN: Pete has trouble creating a new song for the band to play, and needs help from his friends and family. THREE BITE RULE: While preparing a dish to bring to school, Pete helps Grumpy embrace the 3 bite rule to try new things.
ANOTHER CAT'S SHOES: Pete and his friends meet the new kid in town, but hanging out with him is different than what they expect. EMMA'S WEIRD SONG: After Emma delivers a "weird" song, it's up to Pete to prove that weird is cool.
MAGIC SUNGLASSES: Pete is having a crummy day, but when Grumpy gives him magic sunglasses, he sees the world in a whole new magical light. SANDCASTLES: When the gang is all hanging at the beach, Sally builds a great sand castle, but starts to worry when she realizes the tide will wipe it away.
THE CASE OF THE MISSING CUPCAKES: Pete and his friends have to investigate when the cupcakes they made for Dennis' birthday suddenly disappear. BEDTIME BLUES: Pete and his friends have a fun sleepover but there is one problem, everyone is having trouble falling asleep when it's time for bed.
THE BAND'S FIRST GIG: Pete and the band decide to play their first gig as a surprise at the town's big picnic. But when wind (and their own nerves) get in their way and nothing works out like they planned. QUEST: The gang use their imagination to quickly get to school in time after missing their bus.
PUMPKIN PAGEANT: Pete is preparing the perfect Jack-o-lantern for the pageant, but faces an unexpected challenge when his pumpkin breaks. TRICK OR TREATING GHOST: On Halloween night, the gang agrees to face their fears together, and explore the spookiest places in town.
TOO COOL FOR SCHOOL: Pete needs to decide on an outfit for picture day, which leads him to seek fashion advice from his friends. PETE AT THE BEACH: Pete and his family go on a trip to the beach so he can surf, but he is not immediately comfortable going in the water and needs brotherly help.
As their Las Vegas vacation nears the end, Nicole's very extra friend Joey comes for a visit, Jenni leaves the trip early, and Pauly plans a surprise.
Some vehicles are meant to be driven long-distance, whether it's for racing or vacationing. Ken Block shows off his rally-racing chops at his Utah spread and takes Jay for a ride in his outrageous Group B car. Then Jay and blogger Matt Farah decide to learn a bit more about racing at Dirt Fish rally school in Seattle and a muddy competition ensues. Jay meets a group of motorcycle riders who take an annual road trip in honor of the first female African-American motorcyclist to have crossed the country, Bessie Stringfield. Then home designer Pierre Bogros teaches Jay about going the distance in style-in his custom designed, luxury Airstream trailer. And Jay learns about the venerable history of the Land Rover, while driving through Hungry Valley with Dana Williamson of the Petersen Automotive Museum.
Under the watchful eye of two friendly guides and several secret agents provided by the North Korean government, Michael starts his journey by visiting Pyongyang, the capital of North Korea.
Who will JC nominate for eviction? And who will win the final Veto of the summer? And whose dream of winning it all will come to an end?
Danger Mouse is left gadget-less when an unappreciated Squawk leaves the Danger Agency to work for tech genius Elon Muskrat.
Who will win the PoV and will it be used to save either Sam or JC? Plus, another house guest will be sent to jury on a special eviction episode.
Tony suffers amnesia from a vase falling on his head, and, seeing Jeannie, instantly falls in love with her. He declares his love and insists they get married.
Danger Mouse arrives in ancient Greece and befriends Zeus, who grants him godly powers.
Heed the call of adventure and enter Dimension 20 where Game Master Brennan Lee Mulligan, joined by comedians and pro gamers, blends comedy with tabletop RPGs.
Touching, honest and hilarious, the series takes a look at the stresses, strains and joys of working in - and using - the health service in modern Britain.