Almost two years after the Embassy attack in Islamabad, Carrie is building a new life in Berlin. But her peace is threatened when a request from her boss forces her towards the dangerous world she left behind.
While a dangerous bear lurks near Heartland, Ty and Amy are back from their honeymoon and adding on the loft, Georgie is trying to be able to handle what is going on with Lou and Peter. Amy and Georgie find a hurt horse.
John discusses Russia's involvement in Syria, the U.N. General Assembly, and the problems with the national system for treating mental illness. Plus, why creating a Yelp-like app for rating other people seems like a bad idea.
While visiting New York the group attends the Central Park Spooktacular, and it inspires them to tell their own scary stories.
When sparks don't fly deep in Panama's Isla San José, an ex-cop Gary Underhill and a "wild child" Kim Kelly clash over cuddling.
George chooses a new career which suits Regina's plans. Tension at Ash Park increases as Gino's disgust at James' nature becomes obvious. Sarah remembers her shocking past and, after Rene retreats into mental despair, she makes a heartbreaking decision.
When a young cast member of The Brokenwood Theatre Society collapses and dies at the end of a performance of Hamlet, the initial belief is that it was from natural causes. However, Mike detects there is ‘something rotten in the state of Brokenwood’ when he gets a whiff of a lethal poison. In doing so he uncovers a complex web of ego driven dissention amongst the troupe. Was Ben Faulkner expended to create opportunity for another young rising star? Or can his death be linked to the words of the Bard himself? And how did Jared end up playing the lead role? As Mike and his team investigate the hidden secrets of this curious group of thespians ‘To be or not to be’ takes on a whole new meaning.
When their aspiring scientist friend Barry's invention goes awry, best friends Shelby and Cyd gain the power to leap forward and backward in time whenever they want – and sometimes when they don't. Now, they experience the twists and turns of friendship and must decide between fixing mistakes in the past or catching a glimpse of the future. While Barry and his assistant, Naldo, try to figure out how to replicate time travel for themselves, Cyd and Shelby use their newfound power to navigate high school life and Shelby's mischievous twin brothers, Bret and Chet.
Noah and Helen attempting to conduct amicable divorce proceedings, but complications bring about inescapable conflict. Meanwhile, surprising developments in Helen's life lead to unexpected emotions.
The Doctor and Clara save the frightened crew from a threat in an underwater base, but the Doctor questions the haunting.
Dr. Eggman is in trouble with his homeowners' association and will stop at nothing to defeat them, even if it means hosting a fancy dinner.
The gang must design a game based on a robot, but problems arise when the robot malfunctions after a bromance goes bad.
The Ghost Adventures Crew travels to the remote desert outside of Peach Springs, Arizona for their lockdown at the Grand Canyon Caverns, a sacred Indian burial site.
When Piper's basketball coach quits, Henry becomes the coach of Piper's team; Henry is challenged by the League Board and its unorthodox rules.
The team takes on the case of a young girl believed to be a victim of human trafficking.
Feeling underappreciated, Rocket accepts an offer to work for The Collector, only to realize his “job” is working as another prisoner in The Collector’s collection.
The Collector and the Grandmaster capture Spider-Man, along with every hero, villain and citizen of New York to play a game that will decide the fate of the entire planet.