In the wake of a close confrontation — and a narrow escape — Daniel, Lucy and Hoagie travel to Shanghai in search of a royal gem.
After a run-in with a rival tracker, Daniel and Lucy must barter with gremlins to repair their ice cream truck and resume their magical journey.
Daniel and Lucy storm the hive of the Insect King in search of the Key Staff, only to find that someone's already beaten them to it.
Lucy's quick thinking keeps the Gryphon's Egg out of the hands of the Dark Mage… for now. But Daniel worries the egg is too powerful for any one person.
To hold up their end of the Tracker Code, the trio leads a rival tracker to the Gryphon's lair. But getting out alive? That's another story.
In a final battle with the Dark Mage, Daniel, Lucy and Hoagie must defend the Gryphon's Egg. The fate of the magical world — and ours — depends on it.
Bree and Remi get dangerously close. Bob derails Lyrik’s gig. Kirby’s choice guts Theo.
Art student Will meets introvert Richard, whose terrifying works of art begin to have a deeply disturbing effect on Will's sense of reality.
Daring storm chasers risk their lives to study, document and provide inside looks at the raw power and devastation of tornadoes across the U.S.
Surrounded by her favorite things, Anzu gets ready to immerse herself in a new video game. But she quickly notices that the game is not what it seems.
Jan goes missing again and the FBI's hands are tied, but the Brobergs press on in their search for answers. The case takes a heavy toll on Pete as he digs deeper into B's past. Jan learns to blend in a strange new environment.
Citizens of the Dominion must come together to face their greatest threat yet. Rose and Lissa make a fateful decision.
Years after his twin sister's death, a researcher ventures into a dark, mysterious realm with the aid of a special drug, determined to bring her back.
Anzu dreams about her dear Momohiki, then wakes up to a mortifying reality. Tsukasa checks up on his apartment and is shocked by what he finds.
Cornered by Yukana Kishi, Anzu finds herself in a dangerous situation. Worried about her whereabouts, her friends scramble to find her.
Chased out of her home by her unruly big brother, Saki turns up at Anzu's house. Riri nudges everyone to go on a summer outing together.
Anzu, Hijiri and his chauffer have a fun day at a game center. Later, a mysterious woman approaches Anzu and introduces herself.
On her way home from school, Anzu bumps into two childhood friends. As they catch up on old times at a nearby cafe, she has a revelation about Junta.