When Geena learns that D.J. hasn’t been taking Mary to church, she insists they go as a family. Mark’s attempt to conduct an unbiased survey on the upcoming election for his school project goes south when Jackie volunteers to help.
The rookies are temporarily paired with new training officers, and Nolan is paired with Lopez. When Nolan and Lopez track down an escaped criminal, they discover a little kindness goes a long way. Jackson is forced to face his fears when he is partnered with Officer Bradford. Chen and Nolan must face a hard truth.
On the run from a monster, Adora, Glimmer and Bow stumble into an ancient First Ones ruin, while the Shadow Weaver orders Catra to bring Adora back.
The day of reckoning arrives as the circle of conspirators tightens around the Medicis during Mass, and rivals attempt to take control of Florence.
Adora and her friends undertake a relief mission to the besieged kingdom of Plumeria. The Shadow Weaver still wants Catra to bring Adora back.
As forces threaten a fragile alliance, the Pazzis embark on a murderous plan to destroy the Medicis while Lorenzo seeks to make peace with Rome.
The squad heads for the water realm of Salineas, ruled by Princess Mermista, but first they need a ship. Catra sets sail with Force captain Scorpia.
A recruitment trip to Dryl goes awry thanks to a virus that corrupts Princess Entrapta's robots. When Adora transforms, it infects She-Ra, too.
It's time for the Princess Prom, hosted by Princess Frosta. Adora wants to recruit her, but friend troubles and unexpected guests get in the way.
Glimmer takes Adora and Bow to the secret sorcerous realm of Mystacor for a vacation, but Adora's nightmares of Shadow Weaver persist.
Everyone blames themselves for Entrapta's loss, but they're wrong about what happened. Glimmer tries to hide the glitches in her powers from her mom.
Glimmer concocts a plan to introduce Adora to Bright Moon, but it all goes wrong. Adora flees into the woods, where she meets an old woman named Razz.
Swift Wind comes to Bright Moon, Entrapta decrypts the First Ones data crystal, and Light Hope tells Adora about the history of She-Ra and Etheria.
Adora enters the First Ones citadel with Catra on her tail. Inside, they're caught in an illusion simulator that brings back painful memories.
Entrapta's plan to weaken the other runestones allows Catra and Scorpia to attack Bright Moon, but Adora and her friends are ready to fight back.
To hide a mess Eddie made, his girlfriend, Wendi, tries to distract Peggy by insisting she take a day off Peggy accepts the offer and requests Wendi tag along, hoping to teach her a lesson Pat introduces Timmy to his secret dog.
With her friends and the sword held prisoner in the Fright Zone, Adora turns to the Princess Alliance for help on a dangerous rescue mission.