The gang finds unlikely sanctuary in the psych wing of the hospital; tensions at the mall escalate about the remaining food rations; Nathalie and Romanov have a final confrontation.
In her search for magic to get home, Dorothy goes looking for Glinda the Good, the most powerful witch in Emerald City. But when she crosses paths with Reigh, the Cowardly Lion, he steals her magic travel journal forcing Dorothy to track him down to retrieve it.
After wrapping up his SoHo listing, Steve proves that you can go home again. Fredrik has a strategy for his new Nolita building, designed by Lenny Kravitz and his team... but to accomplish it, he's going to need his passport. Meanwhile, Ryan tries to break out of his rut by befriending a quirky apartment owner, only to find the rug pulled out from under him... literally.
After getting key information from Reigh, Dorothy unravels a puzzle to reveal Glinda's mysterious castle and must outsmart Fitz and the Winged Monkeys to get inside.
Alex and Charlie rush to the scene of a mass casualty accident involving a bus full of teenagers.
Presenter Emma Willis grew up in Birmingham and loves the city and her fellow Brummies. She wants to find out how deep her roots are there. Further afield, an interfaith marriage in Ireland leads Emma down two very different paths. Violent events force her to confront disturbing truths about one ancestor, while the hard graft and determination of another lead Emma to draw parallels with her own life.
Dorothy enters Glinda's castle only to find out that the good witch is missing! Dorothy sets out to unravel the mystery with the only other inhabitant of the deserted castle, the Scarecrow, whose shoddy memory proves to be less than useful.
Dorothy's investigation into Glinda's disappearance leads her to the Munchkin Farm where she discovers a magical pearl that reveals the truth. Before she can use it to get closer to home, however, she's confronted by an emboldened Fitz.
A mother of two has no choice but to duct tape up her boobs, a young nurse had her nose ravaged by nasal file, and a D-list celebrity wants to get an A-List nose.
After Dorothy identifies Fitz as the Crooked Magician, he steals Toto, forcing Dorothy to team up with Agent Pugmill to go on a rescue mission to get him back.
Langwidere convinces the team to retrieve Glinda's magical pearl, but when Dorothy and West can't agree on what rules they're willing to break to get it, Dorothy finds herself even further from home.
Morgan is sidelined while he gets back on his feet; Marty fights to stay in the game; Eustace makes a critical trade to protect his future.
Eric and Lindsey take a chance on a less-than-luxurious home located in a luxury neighborhood. They need to make the home competitive in the tough market, but termites and a rotten overhang threaten to sideline their plan to boost this house to the A-list.
Dorothy and West go in search of Langwidere, but come face to face with Glinda herself. The Good Witch has a plan to send Dorothy home... but first they'll have to retrieve the stolen magic of Emerald City.
On their way to find the stolen magic, Dorothy, West, Ojo, and Toto are taken prisoner by Fitz. When they're all captured, the whole team is forced to put aside their differences and work together to defeat a renegade band of Growleywogs.
As the team zeroes in on the location of the missing magic, and Dorothy's ticket home, they're forced to enlist the help of the Growleywogs to defeat the Nomes.
Tyler lives out one of his dreams to create his very own stop motion film.
Dorothy, Toto, and Glinda must escape their painted prison and rally their friends before Langwidere can magically erase them from everyone's memories, change the course of history in Oz, and leave Dorothy and Toto stranded here forever.
Dorothy and her friends must sneak into Glinda's castle, now occupied by Langwidere, and defeat the wicked witch in order to restore Emerald City's memories and finally send Dorothy home.
When Langwidere imprisons Dorothy and Toto inside a magical painting, our heroes find a secret portal that leads to an unexpected ally. Together, they must escape their painted prison before Langwidere takes over Emerald City, and makes Dorothy's return home an impossibility.